monitor_config : _nameless.0714.5590 { Here you will find thousands of ETS2 mods in one place. frustum_subrect_y: 0.000000 But in case you are bored of European roads and surrounding and look for the new opportunities to upgrade your ATS – American truck simulator mods are a perfect solution. horizontal_fov_override: 93.200000 vertical_fov_relative_offset: 0.000000 I know I could just use the mirror or stop being lazy and turn but I … normalized_ui_x: 0.000000 go to your user ets2 folder (the folder where your savegame etc is located ) and open "config.cfg" in texteditor. normalized_y: 0.000000 roll_offset: 0.000000 tripleBuffer=0 Parts-Tuning. }, Step 2, option B - dual view/camera - angeled screens. transportMethod=auto To get started, we have to enable custom multimon config first. Möchte aber diesen Fischaugeneffekt mal loswerden und mit Mode 2 oder 4 fahren. find the line "uset r multimon mode" and set the value to 4. other modes are documented in ets2 multi monitor support [ eurotrucksimulator2 ]. sourceRect=2040,0,1920,1080 sourceRect=0,0,1920,1080 render_interior: true monitors[1]: _nameless.0714.5618 Entire monitor or UI must fit inside the [0;1] range or the behavior is undefined. Euro Truck Simulator 2 Cheats & Console Commands. vertical_fov_override: 60.000000 vertical_fov_relative_offset: 0.000000 transportMethod=auto normalized_x: 0.500000 zClear=1 render_exterior: true Wie stelle ich das genau ein? [head_1] } Prints values of all attributes of specified monitor whose name begins with specified prefix. frustum_subrect_y: 0.000000 There are two ways to set up two monitors. horizontal_fov_override: 93.200000 render_interior: true render_interior: true } monitors: 2 transportResolution=1920x1080 - Full Screen 5760 X 1080 in your Driver settings use adaptive Vsync on: in game vsync off. While the multimon command allows dynamic changes of the size of the monitor views at runtime, increasing the size can not increase the maximal effective rendering resolution beyond the resolution used by the biggest view the game started with. For help about the game, you can ask in our forum or comments below any mod. frustum_subrect_height: 1.000000 name: right All trademarks are property of their respective owners in the US and other countries. The visualization in modes 2 and 3 can be further controlled by following cvars: This mode allows bigger flexibility over the setup for 1-4 monitors. frustum_subrect_width: 1.000000 devID=1 pitch_offset: 0.000000 }, @mister I could send you over my specs if you wanted as mine are the mirrored ones of DCs hope this helps. [head_1] Syntax: multimon set , Example: multimon set left horizontal_fov_override 60. frustum_subrect_y: 0.000000 normalized_x: 0.000000 camera_space_offset: (0.000000, 0.000000, 0.000000) This MUST be used for the changes to persist restart of the game or change of display settings. Please see the. You can either edit the file manually or use in-game multimon command to do most adjustments on the fly. frustum_subrect_height: 1.000000 vertical_fov_relative_offset: 0.000000 Other modes are documented in ETS2 Multi-Monitor Support [www.eurotrucksimulator2.com] 85 posts Page 6 of 9. Find the line "uset r_multimon_mode" and set the value to 4. Saves the current runtime configuration to multimon_config.sii. Dc, I feel like the view for me needs to be rotated round to the right slightly and possible back a bit if possible. normalized_x: 0.000000 Wish i knew how to put ets2 on my dual … vertical_fov_override: 60.000000 go to your user ets2 folder (the folder where your savegame etc is located ) and open "config.cfg" in texteditor. When using the game set up with multiple separate views per the instructions below, the driver based bezel correction (the one that your display drivers may offer) should be disabled and the corresponding cvars (game config variables, see bellow) should be used instead to have the game handle the bezel gaps on its own. Hello, it seems im struggling to understand how to convert to RHD. antialiasing=0 frustum_subrect_width: 1.000000 normalized_y: 0.000000 Move into your document (C:\ Users \ username \ Documents) and open the folder with the name of the game. find the line "uset r multimon mode" and set the value to 4. other modes are documented in ets2 multi monitor support [ eurotrucksimulator2 ]. To get started, we have to enable custom multimon config first. All mods are free to download. This mode allows bigger flexibility over the setup for 1-4 monitors. transportResolution=1920x1080 normalized_ui_x: 0.000000 Replaces the runtime configuration using a content of multimon_config.sii. vertical_fov_override: 0.000000 normalized_ui_width: 0.500000 normalized_y: 0.000000 Winkel der Monitore liegt bei 24 Grad. [main] normalized_y: 0.000000 render_exterior: true find the line "uset r multimon mode" and set the value to 4. other modes are documented in ets2 multi monitor support [ eurotrucksimulator2 ]. monitors: 1 screenshotFormat=jpg More info here. normalized_height: 1.000000 frustum_subrect_x: 0.536650 German. To get started, we have to enable custom multimon config first. uset r_multimon_fov_horizontal "65". monitor_config : _nameless.0714.5618 { smoothing=1 monitor_config : _nameless.0714.5618 { To get started, we have to enable custom multimon config first. normalized_width: 0.500000 This item will only be visible in searches to you, your friends, and admins. Following setups are supported: When initializing using three or three_with_dash, the state of corresponding tweaking cvars at the moment of the initialization is applied to the runtime configuration. horizontal_fov_relative_offset: 0.000000 SiiNunit normalized_height: 1.000000 multimon_config : _nameless.04A6.56A8 { compatibleVB=0 fpsLimit=0, monitor_config : _nameless.0714.5590 { frustum_subrect_width: 0.463350 horizontal_fov_override: 90.000000 frustum_subrect_y: 0.000000 In that case the changed view will have proper size however its content might look blurry. frustum_subrect_height: 1.000000 Euro Truck Simulator 2 is decided for trucks but with mods, you can drive cars. normalized_ui_width: 0.625000 ETS 2 spielen mit drei Monitore. pitch_offset: 0.000000 frustum_subrect_width: 0.463350 renderResolution=3960x1080 horizontal_fov_relative_offset: 0.000000 Syntax: multimon get []. Published: 18 February 2021. camera_space_offset: (0.000000, 0.000000, 0.000000) monitors[0]: _nameless.0714.5590 pitch_offset: 0.000000 monitors[0]: _nameless.0000.0000.06F3.CE30 To prevent the "fisheye" effect on the far side of the vew, it is possible to setup a second view. screenMode=1920x1080 pitch_offset: 0.000000 monitor_config : _nameless.0714.5618 { frustum_subrect_x: 0.000000 Euro Truck Simulator 2 - a game that gets you through new experiences and challenges as if you were a real truck driver, driving the most popular Euro Trucks through the iconic landmarks of the all Europe. roll_offset: 0.000000 [head_primary] This item has been removed from the community because it violates Steam Community & Content Guidelines. This could be your issue, but I don't see how it would work in single-player and not in multi-player. heading_offset: 0.000000 it is enabled by setting r multimon mode cvar to 4. note that unlike the predefined modes, this mode can be enabled regardless of the aspect ratio of the display. Sets specified attribute for specified monitor. Euro truck simulator 2 mods, ets2 mods, 1.35, 1.36, 1.37, ets2 1.38. Habe einige Tut´s durch und es probiert - ohne Erfolg. Removes monitor associated with specified name. However, please check the following: - Go to Documents \ Euro Truck Simulator 2. roll_offset: 0.000000 In this mode we greatly increase the FOV and move the camera to the center of the first screen. ETS2 Updates; Current version . normalized_width: 0.500000 } normalized_height: 1.000000 FOVForceVertical=0 }, Step 2, option C - hybrid - screen at 40° angle. vertical_fov_relative_offset: 0.000000 monitors: 2 { monitors[0]: _nameless.0714.5590 This mode allows bigger flexibility over the setup for 1 4 monitors. Thank you, do I only change the centre screen? } horizontal_fov_relative_offset: 0.000000 I want to set up a 2nd monitor to view the left side more. Can you also make these adjustments whilst the game is running? normalized_x: 0.000000 render_exterior: true frustum_subrect_width: 0.666000 fpsLimit=0, Step 1, option B - NVIDIA Surround / AMD Eyefinity, Step 1, option C - Helios Display Manager. 1.39. multimon_config : _nameless.04A6.56A8 { normalized_y: 0.000000 }. This page provides information about built-in multi-monitor setup in 1.17+ version of the game. sourceRect=2040,0,1920,1080 camera_space_offset: (0.000000, 0.000000, 0.000000) While the multimon command allows dynamic changes of the size of the monitor views at runtime, increasing the size can not increase the maximal effective rendering resolution beyond the resolution used by the biggest view the game started with. SiiNunit uset r_multimon_mode "2" < This makes the game render 3 separate monitors, instead of one view spread across 3 screens. horizontal_fov_override: 115.290000 normalized_width: 0.500000 vertical_fov_relative_offset: 0.000000 Those modes are selected using r_multimon_mode cvar. } normalized_x: 0.000000 pitch_offset: 0.000000 normalized_ui_x: 0.500000 frustum_subrect_x: 0.000000 heading_offset: 0.000000 heading_offset: -40.000000 All rights reserved. When using the game set up with multiple separate views per the instructions below, the driver based bezel correction (the one that your display drivers may offer) should … heading_offset: 0.000000 name: center Step 2, option A - single view/camera - plane screens. normalized_width: 0.500000 In this mode the game takes the configuration from \Documents\\multimon_config.sii. After that, make sure you opt out of beta versions of the game. normalized_x: 0.500000 frustum_subrect_x: 0.333000 normalized_width: 0.500000 normalized_width: 1.000000 heading_offset: 0.000000 camera_space_offset: (0.000000, 0.000000, 0.000000) They all work with our NPI AA setup, [DX11] Help regarding Nvidia Profile Inspector (NPI) viewtopic.php?f=19&t=1000 But also they all should work without AA using AMD GFX or Opengl etc. { It is only visible to you. frustum_subrect_height: 1.000000 monitors[1]: _nameless.0714.5618 enableVBQuirk=0 dllPathDXGI=auto Now we have a picture on both of our screens. screenMode=1920x1080 multimon_config : _nameless.04A6.56A8 { vertical_fov_override: 43.500000 The settings above are for most part of europe where the steering wheel is on the left side. A value of -0,1 is so small, you wont notice any difference. Español - Latinoamérica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/1LNAIA2uqw-3_Zj2zY5lnxc8n9qXvwfresYllwtJziH8, http://steamcommunity.com/app/227300/discussions/0/458604254443869880/, http://steamcommunity.com/app/270880/discussions/0/458605613410501954/, http://steamcommunity.com/app/227300/discussions/0/618459931319837947/, http://www.softth.net/forum/index.php?topic=2966.0, http://www.eurotrucksimulator2.com/multimon_config.php, https://github.com/falahati/HeliosDisplayManagement. monitors[1]: _nameless.0714.5618 devID=1 name: main This can be used to do basic setup using the cvars in predefined mode and use the custom mode to only tweak the result. multimon_config : _nameless.0000.0000.0472.B1D0 { roll_offset: 0.000000 Published: 20 February 2021. uset r_multimon_fov_horizontal "40" (most ppl find this too low without TiR) uset r_multimon_mode "2" I believe the angle bewteen monitors defaults to 45 degrees. As it’s set to 0.0 do then change it to say -0.10 for instance. In this directory is a document config.cfg. SiiNunit normalized_y: 0.000000 If you bored driving truck or missed relaxing drive, choose a car mod from this category and go on a journey. render_exterior: true processAffinity=0 I use a 1070 so just for fun here are my in game graphics settings. normalized_width: 0.500000 http://www.eurotrucksimulator2.com/multimon_config.php. { compatibleIB=0 [debug] in this mode the game takes the configuration from \documents\ \multimon config.sii. frustum_subrect_y: 0.000000 horizontal_fov_override: 90.000000 In this mode the game takes the configuration from \Documents\\multimon_config.sii. } render_exterior: true Jump to page: ... Fahre ja bisher in Multimon-Mode 1. Having looked at your multimon_config file, the 'monitors' line is set to 1; in other words, it's set to be played on only 1 monitor, instead of 2. Then go to Documents/Euro Truck Simulator 2/ and create a file called multimon_config.sii and drop in the following base multimon config for left hand drive … This guide shows how to configure a working dualscreen setup. Positive for left, negative to rotate right. monitors: 2 vertical_fov_override: 43.500000 All updates links. { Alfred Talke Skin for DAF XF 105 . You need to sign in or create an account to do that. The steering wheel is split on two screens. Only multimon configurations which are presented to the game as a single big resolution virtual screen are supported. The game supports several built-in modes. if the file does. Defines monitor in specified area of output resolution and associates it with specified name. frustum_subrect_x: 0.000000 LS Wheels Pack v 0.9 1.40.x horizontal_fov_relative_offset: 0.000000 Position of the UI and monitors in the virtual display created by driver is specified using normalized coordinates where [0,0] corresponds to left bottom corner and [1,1] corresponds to top right corner. heading_offset: -90.000000 noSync=0 FOVForceHorizontal=0 dllPathD3D9=auto It is enabled by setting r_multimon_mode cvar to 4. name: right For an UK truck, you probably want to mirror the settings. Re: Problem when using uset r_multimon_mode "4" #5 Post by Komat » 14 May 2015 09:47 It depends on number of views you have, the mode 2 only has three views. You need to be using either Nvidia Surround or AMD Eyefinity or equivalent depending on your graphics chipset type. horizontal_fov_relative_offset: 0.000000 normalized_x: 0.500000 Çift ekran sadece 1. roll_offset: 0.000000 } horizontal_fov_relative_offset: 0.000000 horizontal_fov_override: 145.000000 You will need to have Nvidia driver 344.11 acording to the Steam forums(AMD users should be able to since at least a couple of years ago) and then you can use the Customized mode (r_multimon_mode 4). monitor_config : _nameless.0714.5590 { This item will only be visible to you, admins, and anyone marked as a creator.
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