how to make a rocket in minecraft with command blocks

Specifies the target to give item(s) to. execute @a[score_RoS_Ride_min=1] ~ ~ ~ tp @a[c=0,score_RoS_Ride_min=1] @e[c=1,type=ArmorStand,name=RocketBase] tp @e[name=RocketBase,score_RoS_Stage_min=280,score_RoS_Stage=399] ~ ~0.4 ~ "your_tag" is a tag specifying whether to have the block act as a pressure plate. # Rocket takeoff effects Rocket Launcher v1.34. !Thanks good job! Click here to try out the command for yourself or click here to make your own commands like this with my command combiner! execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Equipment:[{},{},{},{},{id:"minecraft:quartz_block"}],CustomName:"ROSPbod1",Invisible:1,NoGravity:1} If the amount is expressed in levels, it must be between -2,147,483,648 and 2,147,483,647 (incl… (BE: amount: int) 1. Choose from either the /give or /summon command. The first clones all of the rocket ship blocks upwards, the second teleports the minecart and the player up with it, and the third resets the timer to repeat the whole process. scoreboard players set @e[type=Item] RoS_I 8 {Item:{id:"minecraft:hopper_minecart"}} scoreboard players add @e[c=1,type=ArmorStand,name=RocketBase,score_RoS_Stage_min=1,score_RoS_Stage=1200] RoS_Stage 1 INIT:scoreboard objectives add RoS_isPart dummy Choose from either the /give or /summon command. effect @e[type=Bat,name=ROSBat] invisibility 2 1 true execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ fill ~ ~-7 ~ ~-38 ~13 ~38 air 0 replace end_stone 2. They are particularly useful for the /weather and /time set commands, as they are only available in cheat mode otherwise. Minecraft Command .Science Several minecraft vanilla JSON generators for all your /give and /summon needs. The command has been copied to your clipboard. Hey guys, today I have a tutorial that some of you have been asking for. (BE: player: target) 1. You need a full (100%) Engine to make the Rocket. Type/Copy&paste this Command in your Commandblock: /summon FireworksRocketEntity ~ ~ ~ {LifeTime:20} All that Basically does is spawning a Firework Rocket, The tag {LifeTime:20} Is how long the rocket fly's in … execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,Equipment:[{},{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr4",Invisible:1,NoGravity:1} In the crafting menu, you should see a crafting area that is made up of a 3x3 crafting grid. 1. In Bedrock Edition: 2.1. execute @e[score_RoS_Assemble_min=10,name=ROSPthr3] ~ ~ ~ tp @e[c=0,score_RoS_Assemble_min=10,name=ROSPthr3] @e[type=ArmorStand,name=RocketBase,c=1] If the amount is expressed in points, it must be between 0 and 2,147,483,647 (inclusive, without the commas). execute @e[type=Silverfish,name=RocketShip,score_RoS_ChPlat_min=1,score_RoS_ChPlat=1] ~ ~ ~ tellraw @p {color:red,text:"The launch platform has not been constructed correctly!"} Thanks goooooood! (BE: itemName: Item) 1. Round that up to 2 meters even (6 feet) and you’re at 1 meter per Minecraft block. TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.16, try one of our other Fireworks Rocket Generators: Instructions: Select the type of command you would like to generate. i was trying to understand why i cant make the command block use a command of a plugin, and i reach this plugin trought a forum, but i took hours to reach this. Place a powered minecart (minecart with furnace) on the tracks and put some coal into it. execute @e[score_RoS_Assemble_min=10,name=ROSPbod4] ~ ~ ~ tp @e[c=0,score_RoS_Assemble_min=10,name=ROSPbod4] @e[name=RocketBase,c=1] # Placing the rocket I hope you enjoy it and dont forget to like and subscribe! In the crafting menu, you should see a crafting area that is made up of a 3x3 crafting grid. How to Enter the Command 1. execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:quartz_block"}],CustomName:"ROSPbod2",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:coal_block"}],CustomName:"ROSPbod3",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[score_RoS_Assemble_min=10,name=ROSPbod2] ~ ~ ~ tp @e[c=0,score_RoS_Assemble_min=10,name=ROSPbod2] @e[name=RocketBase,c=1] This single command allows you to build a rocket ship, and launch into space! execute @e[type=ArmorStand,score_RoS_Assemble_min=10,name=ROSPnose2] ~ ~ ~ tp @e[c=0,type=ArmorStand,score_RoS_Assemble_min=10,name=ROSPnose2] @e[type=ArmorStand,name=RocketBase,c=1] execute @e[name=RocketBase,score_RoS_Stage_min=900,score_RoS_Stage=900] ~ ~ ~ summon ArmorStand ~ 200 ~ {CustomName:"ROSMoon",Marker:1,Invisible:1,NoGravity:1} execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~0.3 ~ ~0.3 0 -0.4 0 0.01 10 Edit the command block's conditions. scoreboard players add @a RoS_Tick 1 scoreboard players set @e[type=Item] RoS_I 6 {Item:{id:"minecraft:fire_charge"}} tp @e[name=RocketBase,score_RoS_Stage_min=160,score_RoS_Stage=279] ~ ~0.2 ~ 2.2. execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 kill @e[type=ArmorStand,r=3,name=!ROSMoon] This will boost it's fuel up by 25%. execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~-0.3 ~ ~-0.3 0 -0.4 0 0.01 10 The options are as follows: Instructions: Select the positioning type and enter the position where you would like the fireworks rocket to spawn.Relative positioning will spawn the fireworks rocket at a position in relation to where the command is run.Absolute positioning will spawn the fireworks rocket at a specific coordinate in the world. “A Minecraft player model is 2 blocks high. When you activate the rocket it run to the front and right-click on the boat and you will fly with the rocket. execute @e[name=RocketBase,score_RoS_Stage_min=80,score_RoS_Stage=80] ~ ~ ~ tellraw @a {color:red,bold:true,text:"1"} execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ time set day Flying machines (pod racing! Click the Rocket Launcher (right-click) sign and throw a Bow, an Arrow and a Flint and Steel together to get the Rocket Launcher. Must be a player name or target selector. execute @e[type=Silverfish] ~ ~ ~ detect ~ ~-1 ~ iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~ ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~ ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~ ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~ ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~ nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~ nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~ nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~1 nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~-1 nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~ iron_block -1 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~ iron_block -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~-2 iron_block -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~2 iron_block -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-3 ~-2 ~-2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-3 ~-2 ~ nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-3 ~-2 ~2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~3 ~-2 ~-2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~3 ~-2 ~ nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~3 ~-2 ~2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~-3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~-3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~-3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~3 nether_brick_stairs -1 scoreboard players set @e[c=0] RoS_ChPlat 2 The easiest way to run a command in Minecraft is within the chat window. To make the Rocket … execute @e[type=Silverfish,name=RocketShip,score_RoS_ChPlat_min=1,score_RoS_ChPlat=1] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:spawn_egg",Damage:60,Count:1,tag:{display:{Name:"RocketShip"}}}} execute @e[name=RocketBase,score_RoS_Stage_min=900,score_RoS_Stage=1000] ~ ~ ~ summon Bat ~ 200 ~ {CustomName:"ROSBat",Silent:1} The game control to open the chat window depends on the version of Minecraft:. # Rocket movement execute @e[name=RocketBase,score_RoS_Stage_min=60,score_RoS_Stage=180] ~ ~ ~ particle smoke ~ ~ ~ 1 0 1 0.05 100 execute @a[score_RoS_Ride_min=1] ~ ~ ~ scoreboard players set @e[c=1,type=ArmorStand,name=RocketBase,score_RoS_Stage=0] RoS_Stage 1 2. Open the Chat Window. Instructions: Select a target player from the dropdown. All rights reserved. Instructions: You can use target selector arguments to reduce the number of players or entities being targeted. execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ fill ~ ~-7 ~ ~38 ~13 ~38 air 0 replace end_stone kill @e[name=ROSMoon,score_RoS_Rem_min=1]. tp @e[name=RocketBase,score_RoS_Stage_min=500,score_RoS_Stage=900] ~ ~0.2 ~ 2. execute @e[name=RocketBase,score_RoS_Stage_min=60,score_RoS_Stage=60] ~ ~ ~ tellraw @a {color:red,bold:true,text:"2"} execute @e[score_RoS_I_min=7,score_RoS_I=7] ~ ~ ~ execute @e[r=1,score_RoS_I_min=8,score_RoS_I=8] ~ ~ ~ execute @e[r=1,score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 50 scoreboard players add @e[type=ArmorStand,score_RoS_isPart_min=1] RoS_Assemble 0 Open the Chat Window. tp @e[score_RoS_Assemble_min=10,name=ROSPthr7] ~0.3 ~-0.8 ~-0.3 No i can make that anybody click in a button, and activate a hidden command block to execute a GUI from a plugin, thats super cool! execute @e[name=RocketBase,score_RoS_Stage_min=20,score_RoS_Stage=20] ~ ~ ~ tellraw @a {color:red,bold:true,text:"4"} execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 playsound random.explode @a ~ ~ ~ 1 1 tp @e[score_RoS_Assemble_min=10,name=ROSPthr6] ~-0.3 ~-0.8 ~0.3 Specifies the number of items to give. Place it then paste the command from below into it. execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=5] ~ ~ ~ playsound random.fizz @p ~ ~ ~ 1 0 Specifies the item to give. INIT:scoreboard objectives add RoS_Assemble dummy Here are some of our other tools to automatically generate commands in Minecraft Java Edition (PC/Mac) 1.16: While using this site, you agree to have read and accepted our Terms of Service and Privacy Policy. tp @e[score_RoS_Assemble_min=10,name=ROSPbod3] ~ ~ ~ execute @e[name=ROSMoon] ~ ~ ~ effect @a[r=60] jump_boost 2 2 true tp @e[score_RoS_Assemble_min=10,name=ROSPthr4] ~0.3 ~-0.5 ~0.3 execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~0.3 ~ ~-0.3 0 -0.4 0 0.01 10 redstone component that execute console commands when powered Fireworks can be customized to make extravagant particle explosions in the game. Choose the flight duration which is equivalent to the amount of gunpowder used if you crafted the rocket in a crafting table. INIT:tellraw @a {color:red,text:"Command by MrGarretto"} INIT:scoreboard objectives add RoS_ChPlat dummy Add a custom name for the fireworks rocket and any lore or information about the rocket. execute @e[score_RoS_Assemble_min=10,name=ROSPthr7] ~ ~ ~ tp @e[c=0,score_RoS_Assemble_min=10,name=ROSPthr7] @e[type=ArmorStand,name=RocketBase,c=1] execute @e[name=RocketBase,score_RoS_Stage_min=100,score_RoS_Stage=100] ~ ~ ~ tellraw @a {color:red,bold:true,text:"Liftoff!"} tp @e[type=ArmorStand,score_RoS_Assemble_min=10,name=ROSPnose1] ~ ~1.8 ~ tp @e[type=Silverfish,name=RocketShip,score_RoS_ChPlat_min=1,score_RoS_ChPlat=1] ~ ~-500 ~ execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"RocketBase",Invisible:1,NoGravity:1} # Make the rocket parts always in the right position, relative to the RocketBase armorstand tp @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=159] ~ ~0.1 ~ For example: if you enter The best fireworks|EVER in the Lore field, you will get a two line Lore. If no colors are selected, the color will default to black. # Countdown ~ Like us on Twitter and Facebook 3 ~ Generate complex minecraft commands easily. You can select more than one color. Before you place the block on the back you can place two blocks and a boat on the floating slime block like in this picture. tp @e[score_RoS_Assemble_min=10,name=ROSPbod2] ~ ~-0.6 ~ # If the launch platform is not built correctly execute @e[score_RoS_Assemble_min=10,name=ROSPthr4] ~ ~ ~ tp @e[c=0,score_RoS_Assemble_min=10,name=ROSPthr4] @e[type=ArmorStand,name=RocketBase,c=1] Give yourself a command block with /give @p command_block. TIP: Use X=0, Y=1, Z=0 with Relative Positioning when you want to spawn the fireworks rocket above a command block. execute @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=900] ~ ~ ~ particle cloud ~ ~ ~ 0 0 0 0.1 100 scoreboard players set @e[type=Item] RoS_I 5 {Item:{id:"minecraft:hopper"}} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,Equipment:[{},{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr7",Invisible:1,NoGravity:1} execute @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=900] ~ ~ ~ playsound random.fizz @p ~ ~ ~ 0.5 2 execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,Equipment:[{},{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr5",Invisible:1,NoGravity:1} Instructions: Choose the number of fireworks rockets to give (ie: quantity). So after installing the command, there is two things I'd suggest: 1) You have the rocket set someone's rocket score to 1 if they have a rocket score of 0, but as far as I could tell you didn't have any command blocks setting a rocket score to 0, so the rocket didn't work for me until I set my own rocket score to 0. Specifies the amount of experience to give to the player. execute @e[score_RoS_I_min=3,score_RoS_I=3] ~ ~ ~ execute @e[r=1,score_RoS_I_min=4,score_RoS_I=4] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:hopper_minecart",Count:1,tag:{display:{Name:"RocketCockpit"}}}} Generate vanilla minecraft villager shops based on the /summon command with command blocks. The easiest way to run a command in Minecraft is within the chat window. To make a honey block, place 4 honey bottles in the 3x3 crafting grid. scoreboard players set @e[type=Silverfish,name=RocketShip] RoS_ChPlat 1 execute @e[score_RoS_I_min=1,score_RoS_I=1] ~ ~ ~ execute @e[r=1,score_RoS_I_min=2,score_RoS_I=2] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 50 execute @e[name=RocketBase,score_RoS_Stage_min=900] ~ ~ ~ detect ~ ~-2 ~ air 0 tp @e[type=ArmorStand,name=RocketBase] ~ ~-0.1 ~ Add Items to make Honey Block. A firework with no explosion effect is available on the Creativeinventory. Instructions: Enter the Life Time value which is the number of game ticks before the fireworks rocket explodes. Follow. execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,Equipment:[{},{},{},{},{id:"minecraft:coal_block"}],CustomName:"ROSPnose1",Invisible:1,NoGravity:1}
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